package awaywalk.mesh
{
	import away3d.primitives.CubeGeometry;
	
	/**
	 * Away3D中的CubeGeometry对象
	 * @author mengtianwxs
	 * @createTime 2013-6-28
	 */
	
	public class WCube extends CubeGeometry
	{
		/**
		 * 继承Away3D中的CubeGeometry对象
		 * @param width
		 * @param height
		 * @param depth
		 * @param segmentsW
		 * @param segmentsH
		 * @param segmentsD
		 * @param tile6
		 * 
		 */		
		public function WCube(width:Number=100, height:Number=100, depth:Number=100, segmentsW:uint=1, segmentsH:uint=1, segmentsD:uint=1, tile6:Boolean=true)
		{
			super(width, height, depth, segmentsW, segmentsH, segmentsD, tile6);
		}
		
		public function structure():void
		{
			
		}
	}
}